Files
ersteller/schema/ent/generalqueuestate_create.go
T
2025-11-16 19:09:01 +01:00

229 lines
6.5 KiB
Go

// Code generated by ent, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"time"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
"git.gorlug.de/code/ersteller/schema/ent/generalqueuestate"
)
// GeneralQueueStateCreate is the builder for creating a GeneralQueueState entity.
type GeneralQueueStateCreate struct {
config
mutation *GeneralQueueStateMutation
hooks []Hook
}
// SetName sets the "name" field.
func (_c *GeneralQueueStateCreate) SetName(v string) *GeneralQueueStateCreate {
_c.mutation.SetName(v)
return _c
}
// SetRunning sets the "running" field.
func (_c *GeneralQueueStateCreate) SetRunning(v bool) *GeneralQueueStateCreate {
_c.mutation.SetRunning(v)
return _c
}
// SetNillableRunning sets the "running" field if the given value is not nil.
func (_c *GeneralQueueStateCreate) SetNillableRunning(v *bool) *GeneralQueueStateCreate {
if v != nil {
_c.SetRunning(*v)
}
return _c
}
// SetUpdatedAt sets the "updated_at" field.
func (_c *GeneralQueueStateCreate) SetUpdatedAt(v time.Time) *GeneralQueueStateCreate {
_c.mutation.SetUpdatedAt(v)
return _c
}
// Mutation returns the GeneralQueueStateMutation object of the builder.
func (_c *GeneralQueueStateCreate) Mutation() *GeneralQueueStateMutation {
return _c.mutation
}
// Save creates the GeneralQueueState in the database.
func (_c *GeneralQueueStateCreate) Save(ctx context.Context) (*GeneralQueueState, error) {
_c.defaults()
return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks)
}
// SaveX calls Save and panics if Save returns an error.
func (_c *GeneralQueueStateCreate) SaveX(ctx context.Context) *GeneralQueueState {
v, err := _c.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (_c *GeneralQueueStateCreate) Exec(ctx context.Context) error {
_, err := _c.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_c *GeneralQueueStateCreate) ExecX(ctx context.Context) {
if err := _c.Exec(ctx); err != nil {
panic(err)
}
}
// defaults sets the default values of the builder before save.
func (_c *GeneralQueueStateCreate) defaults() {
if _, ok := _c.mutation.Running(); !ok {
v := generalqueuestate.DefaultRunning
_c.mutation.SetRunning(v)
}
}
// check runs all checks and user-defined validators on the builder.
func (_c *GeneralQueueStateCreate) check() error {
if _, ok := _c.mutation.Name(); !ok {
return &ValidationError{Name: "name", err: errors.New(`ent: missing required field "GeneralQueueState.name"`)}
}
if _, ok := _c.mutation.Running(); !ok {
return &ValidationError{Name: "running", err: errors.New(`ent: missing required field "GeneralQueueState.running"`)}
}
if _, ok := _c.mutation.UpdatedAt(); !ok {
return &ValidationError{Name: "updated_at", err: errors.New(`ent: missing required field "GeneralQueueState.updated_at"`)}
}
return nil
}
func (_c *GeneralQueueStateCreate) sqlSave(ctx context.Context) (*GeneralQueueState, error) {
if err := _c.check(); err != nil {
return nil, err
}
_node, _spec := _c.createSpec()
if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return nil, err
}
id := _spec.ID.Value.(int64)
_node.ID = int(id)
_c.mutation.id = &_node.ID
_c.mutation.done = true
return _node, nil
}
func (_c *GeneralQueueStateCreate) createSpec() (*GeneralQueueState, *sqlgraph.CreateSpec) {
var (
_node = &GeneralQueueState{config: _c.config}
_spec = sqlgraph.NewCreateSpec(generalqueuestate.Table, sqlgraph.NewFieldSpec(generalqueuestate.FieldID, field.TypeInt))
)
if value, ok := _c.mutation.Name(); ok {
_spec.SetField(generalqueuestate.FieldName, field.TypeString, value)
_node.Name = value
}
if value, ok := _c.mutation.Running(); ok {
_spec.SetField(generalqueuestate.FieldRunning, field.TypeBool, value)
_node.Running = value
}
if value, ok := _c.mutation.UpdatedAt(); ok {
_spec.SetField(generalqueuestate.FieldUpdatedAt, field.TypeTime, value)
_node.UpdatedAt = value
}
return _node, _spec
}
// GeneralQueueStateCreateBulk is the builder for creating many GeneralQueueState entities in bulk.
type GeneralQueueStateCreateBulk struct {
config
err error
builders []*GeneralQueueStateCreate
}
// Save creates the GeneralQueueState entities in the database.
func (_c *GeneralQueueStateCreateBulk) Save(ctx context.Context) ([]*GeneralQueueState, error) {
if _c.err != nil {
return nil, _c.err
}
specs := make([]*sqlgraph.CreateSpec, len(_c.builders))
nodes := make([]*GeneralQueueState, len(_c.builders))
mutators := make([]Mutator, len(_c.builders))
for i := range _c.builders {
func(i int, root context.Context) {
builder := _c.builders[i]
builder.defaults()
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*GeneralQueueStateMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err := builder.check(); err != nil {
return nil, err
}
builder.mutation = mutation
var err error
nodes[i], specs[i] = builder.createSpec()
if i < len(mutators)-1 {
_, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation)
} else {
spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
// Invoke the actual operation on the latest mutation in the chain.
if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
}
}
if err != nil {
return nil, err
}
mutation.id = &nodes[i].ID
if specs[i].ID.Value != nil {
id := specs[i].ID.Value.(int64)
nodes[i].ID = int(id)
}
mutation.done = true
return nodes[i], nil
})
for i := len(builder.hooks) - 1; i >= 0; i-- {
mut = builder.hooks[i](mut)
}
mutators[i] = mut
}(i, ctx)
}
if len(mutators) > 0 {
if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil {
return nil, err
}
}
return nodes, nil
}
// SaveX is like Save, but panics if an error occurs.
func (_c *GeneralQueueStateCreateBulk) SaveX(ctx context.Context) []*GeneralQueueState {
v, err := _c.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (_c *GeneralQueueStateCreateBulk) Exec(ctx context.Context) error {
_, err := _c.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_c *GeneralQueueStateCreateBulk) ExecX(ctx context.Context) {
if err := _c.Exec(ctx); err != nil {
panic(err)
}
}