// Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "time" "entgo.io/ent/dialect/sql" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" "git.gorlug.de/code/ersteller/schema/ent/generalqueuestate" "git.gorlug.de/code/ersteller/schema/ent/predicate" ) // GeneralQueueStateUpdate is the builder for updating GeneralQueueState entities. type GeneralQueueStateUpdate struct { config hooks []Hook mutation *GeneralQueueStateMutation } // Where appends a list predicates to the GeneralQueueStateUpdate builder. func (_u *GeneralQueueStateUpdate) Where(ps ...predicate.GeneralQueueState) *GeneralQueueStateUpdate { _u.mutation.Where(ps...) return _u } // SetRunning sets the "running" field. func (_u *GeneralQueueStateUpdate) SetRunning(v bool) *GeneralQueueStateUpdate { _u.mutation.SetRunning(v) return _u } // SetNillableRunning sets the "running" field if the given value is not nil. func (_u *GeneralQueueStateUpdate) SetNillableRunning(v *bool) *GeneralQueueStateUpdate { if v != nil { _u.SetRunning(*v) } return _u } // SetUpdatedAt sets the "updated_at" field. func (_u *GeneralQueueStateUpdate) SetUpdatedAt(v time.Time) *GeneralQueueStateUpdate { _u.mutation.SetUpdatedAt(v) return _u } // SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil. func (_u *GeneralQueueStateUpdate) SetNillableUpdatedAt(v *time.Time) *GeneralQueueStateUpdate { if v != nil { _u.SetUpdatedAt(*v) } return _u } // Mutation returns the GeneralQueueStateMutation object of the builder. func (_u *GeneralQueueStateUpdate) Mutation() *GeneralQueueStateMutation { return _u.mutation } // Save executes the query and returns the number of nodes affected by the update operation. func (_u *GeneralQueueStateUpdate) Save(ctx context.Context) (int, error) { return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks) } // SaveX is like Save, but panics if an error occurs. func (_u *GeneralQueueStateUpdate) SaveX(ctx context.Context) int { affected, err := _u.Save(ctx) if err != nil { panic(err) } return affected } // Exec executes the query. func (_u *GeneralQueueStateUpdate) Exec(ctx context.Context) error { _, err := _u.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_u *GeneralQueueStateUpdate) ExecX(ctx context.Context) { if err := _u.Exec(ctx); err != nil { panic(err) } } func (_u *GeneralQueueStateUpdate) sqlSave(ctx context.Context) (_node int, err error) { _spec := sqlgraph.NewUpdateSpec(generalqueuestate.Table, generalqueuestate.Columns, sqlgraph.NewFieldSpec(generalqueuestate.FieldID, field.TypeInt)) if ps := _u.mutation.predicates; len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if value, ok := _u.mutation.Running(); ok { _spec.SetField(generalqueuestate.FieldRunning, field.TypeBool, value) } if value, ok := _u.mutation.UpdatedAt(); ok { _spec.SetField(generalqueuestate.FieldUpdatedAt, field.TypeTime, value) } if _node, err = sqlgraph.UpdateNodes(ctx, _u.driver, _spec); err != nil { if _, ok := err.(*sqlgraph.NotFoundError); ok { err = &NotFoundError{generalqueuestate.Label} } else if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return 0, err } _u.mutation.done = true return _node, nil } // GeneralQueueStateUpdateOne is the builder for updating a single GeneralQueueState entity. type GeneralQueueStateUpdateOne struct { config fields []string hooks []Hook mutation *GeneralQueueStateMutation } // SetRunning sets the "running" field. func (_u *GeneralQueueStateUpdateOne) SetRunning(v bool) *GeneralQueueStateUpdateOne { _u.mutation.SetRunning(v) return _u } // SetNillableRunning sets the "running" field if the given value is not nil. func (_u *GeneralQueueStateUpdateOne) SetNillableRunning(v *bool) *GeneralQueueStateUpdateOne { if v != nil { _u.SetRunning(*v) } return _u } // SetUpdatedAt sets the "updated_at" field. func (_u *GeneralQueueStateUpdateOne) SetUpdatedAt(v time.Time) *GeneralQueueStateUpdateOne { _u.mutation.SetUpdatedAt(v) return _u } // SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil. func (_u *GeneralQueueStateUpdateOne) SetNillableUpdatedAt(v *time.Time) *GeneralQueueStateUpdateOne { if v != nil { _u.SetUpdatedAt(*v) } return _u } // Mutation returns the GeneralQueueStateMutation object of the builder. func (_u *GeneralQueueStateUpdateOne) Mutation() *GeneralQueueStateMutation { return _u.mutation } // Where appends a list predicates to the GeneralQueueStateUpdate builder. func (_u *GeneralQueueStateUpdateOne) Where(ps ...predicate.GeneralQueueState) *GeneralQueueStateUpdateOne { _u.mutation.Where(ps...) return _u } // Select allows selecting one or more fields (columns) of the returned entity. // The default is selecting all fields defined in the entity schema. func (_u *GeneralQueueStateUpdateOne) Select(field string, fields ...string) *GeneralQueueStateUpdateOne { _u.fields = append([]string{field}, fields...) return _u } // Save executes the query and returns the updated GeneralQueueState entity. func (_u *GeneralQueueStateUpdateOne) Save(ctx context.Context) (*GeneralQueueState, error) { return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks) } // SaveX is like Save, but panics if an error occurs. func (_u *GeneralQueueStateUpdateOne) SaveX(ctx context.Context) *GeneralQueueState { node, err := _u.Save(ctx) if err != nil { panic(err) } return node } // Exec executes the query on the entity. func (_u *GeneralQueueStateUpdateOne) Exec(ctx context.Context) error { _, err := _u.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_u *GeneralQueueStateUpdateOne) ExecX(ctx context.Context) { if err := _u.Exec(ctx); err != nil { panic(err) } } func (_u *GeneralQueueStateUpdateOne) sqlSave(ctx context.Context) (_node *GeneralQueueState, err error) { _spec := sqlgraph.NewUpdateSpec(generalqueuestate.Table, generalqueuestate.Columns, sqlgraph.NewFieldSpec(generalqueuestate.FieldID, field.TypeInt)) id, ok := _u.mutation.ID() if !ok { return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "GeneralQueueState.id" for update`)} } _spec.Node.ID.Value = id if fields := _u.fields; len(fields) > 0 { _spec.Node.Columns = make([]string, 0, len(fields)) _spec.Node.Columns = append(_spec.Node.Columns, generalqueuestate.FieldID) for _, f := range fields { if !generalqueuestate.ValidColumn(f) { return nil, &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)} } if f != generalqueuestate.FieldID { _spec.Node.Columns = append(_spec.Node.Columns, f) } } } if ps := _u.mutation.predicates; len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if value, ok := _u.mutation.Running(); ok { _spec.SetField(generalqueuestate.FieldRunning, field.TypeBool, value) } if value, ok := _u.mutation.UpdatedAt(); ok { _spec.SetField(generalqueuestate.FieldUpdatedAt, field.TypeTime, value) } _node = &GeneralQueueState{config: _u.config} _spec.Assign = _node.assignValues _spec.ScanValues = _node.scanValues if err = sqlgraph.UpdateNode(ctx, _u.driver, _spec); err != nil { if _, ok := err.(*sqlgraph.NotFoundError); ok { err = &NotFoundError{generalqueuestate.Label} } else if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } _u.mutation.done = true return _node, nil }