// Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "log" "reflect" "git.gorlug.de/code/ersteller/schema/ent/migrate" "entgo.io/ent" "entgo.io/ent/dialect" "entgo.io/ent/dialect/sql" "git.gorlug.de/code/ersteller/schema/ent/generalqueue" "git.gorlug.de/code/ersteller/schema/ent/generalqueuestate" ) // Client is the client that holds all ent builders. type Client struct { config // Schema is the client for creating, migrating and dropping schema. Schema *migrate.Schema // GeneralQueue is the client for interacting with the GeneralQueue builders. GeneralQueue *GeneralQueueClient // GeneralQueueState is the client for interacting with the GeneralQueueState builders. GeneralQueueState *GeneralQueueStateClient } // NewClient creates a new client configured with the given options. func NewClient(opts ...Option) *Client { client := &Client{config: newConfig(opts...)} client.init() return client } func (c *Client) init() { c.Schema = migrate.NewSchema(c.driver) c.GeneralQueue = NewGeneralQueueClient(c.config) c.GeneralQueueState = NewGeneralQueueStateClient(c.config) } type ( // config is the configuration for the client and its builder. config struct { // driver used for executing database requests. driver dialect.Driver // debug enable a debug logging. debug bool // log used for logging on debug mode. log func(...any) // hooks to execute on mutations. hooks *hooks // interceptors to execute on queries. inters *inters } // Option function to configure the client. Option func(*config) ) // newConfig creates a new config for the client. func newConfig(opts ...Option) config { cfg := config{log: log.Println, hooks: &hooks{}, inters: &inters{}} cfg.options(opts...) return cfg } // options applies the options on the config object. func (c *config) options(opts ...Option) { for _, opt := range opts { opt(c) } if c.debug { c.driver = dialect.Debug(c.driver, c.log) } } // Debug enables debug logging on the ent.Driver. func Debug() Option { return func(c *config) { c.debug = true } } // Log sets the logging function for debug mode. func Log(fn func(...any)) Option { return func(c *config) { c.log = fn } } // Driver configures the client driver. func Driver(driver dialect.Driver) Option { return func(c *config) { c.driver = driver } } // Open opens a database/sql.DB specified by the driver name and // the data source name, and returns a new client attached to it. // Optional parameters can be added for configuring the client. func Open(driverName, dataSourceName string, options ...Option) (*Client, error) { switch driverName { case dialect.MySQL, dialect.Postgres, dialect.SQLite: drv, err := sql.Open(driverName, dataSourceName) if err != nil { return nil, err } return NewClient(append(options, Driver(drv))...), nil default: return nil, fmt.Errorf("unsupported driver: %q", driverName) } } // ErrTxStarted is returned when trying to start a new transaction from a transactional client. var ErrTxStarted = errors.New("ent: cannot start a transaction within a transaction") // Tx returns a new transactional client. The provided context // is used until the transaction is committed or rolled back. func (c *Client) Tx(ctx context.Context) (*Tx, error) { if _, ok := c.driver.(*txDriver); ok { return nil, ErrTxStarted } tx, err := newTx(ctx, c.driver) if err != nil { return nil, fmt.Errorf("ent: starting a transaction: %w", err) } cfg := c.config cfg.driver = tx return &Tx{ ctx: ctx, config: cfg, GeneralQueue: NewGeneralQueueClient(cfg), GeneralQueueState: NewGeneralQueueStateClient(cfg), }, nil } // BeginTx returns a transactional client with specified options. func (c *Client) BeginTx(ctx context.Context, opts *sql.TxOptions) (*Tx, error) { if _, ok := c.driver.(*txDriver); ok { return nil, errors.New("ent: cannot start a transaction within a transaction") } tx, err := c.driver.(interface { BeginTx(context.Context, *sql.TxOptions) (dialect.Tx, error) }).BeginTx(ctx, opts) if err != nil { return nil, fmt.Errorf("ent: starting a transaction: %w", err) } cfg := c.config cfg.driver = &txDriver{tx: tx, drv: c.driver} return &Tx{ ctx: ctx, config: cfg, GeneralQueue: NewGeneralQueueClient(cfg), GeneralQueueState: NewGeneralQueueStateClient(cfg), }, nil } // Debug returns a new debug-client. It's used to get verbose logging on specific operations. // // client.Debug(). // GeneralQueue. // Query(). // Count(ctx) func (c *Client) Debug() *Client { if c.debug { return c } cfg := c.config cfg.driver = dialect.Debug(c.driver, c.log) client := &Client{config: cfg} client.init() return client } // Close closes the database connection and prevents new queries from starting. func (c *Client) Close() error { return c.driver.Close() } // Use adds the mutation hooks to all the entity clients. // In order to add hooks to a specific client, call: `client.Node.Use(...)`. func (c *Client) Use(hooks ...Hook) { c.GeneralQueue.Use(hooks...) c.GeneralQueueState.Use(hooks...) } // Intercept adds the query interceptors to all the entity clients. // In order to add interceptors to a specific client, call: `client.Node.Intercept(...)`. func (c *Client) Intercept(interceptors ...Interceptor) { c.GeneralQueue.Intercept(interceptors...) c.GeneralQueueState.Intercept(interceptors...) } // Mutate implements the ent.Mutator interface. func (c *Client) Mutate(ctx context.Context, m Mutation) (Value, error) { switch m := m.(type) { case *GeneralQueueMutation: return c.GeneralQueue.mutate(ctx, m) case *GeneralQueueStateMutation: return c.GeneralQueueState.mutate(ctx, m) default: return nil, fmt.Errorf("ent: unknown mutation type %T", m) } } // GeneralQueueClient is a client for the GeneralQueue schema. type GeneralQueueClient struct { config } // NewGeneralQueueClient returns a client for the GeneralQueue from the given config. func NewGeneralQueueClient(c config) *GeneralQueueClient { return &GeneralQueueClient{config: c} } // Use adds a list of mutation hooks to the hooks stack. // A call to `Use(f, g, h)` equals to `generalqueue.Hooks(f(g(h())))`. func (c *GeneralQueueClient) Use(hooks ...Hook) { c.hooks.GeneralQueue = append(c.hooks.GeneralQueue, hooks...) } // Intercept adds a list of query interceptors to the interceptors stack. // A call to `Intercept(f, g, h)` equals to `generalqueue.Intercept(f(g(h())))`. func (c *GeneralQueueClient) Intercept(interceptors ...Interceptor) { c.inters.GeneralQueue = append(c.inters.GeneralQueue, interceptors...) } // Create returns a builder for creating a GeneralQueue entity. func (c *GeneralQueueClient) Create() *GeneralQueueCreate { mutation := newGeneralQueueMutation(c.config, OpCreate) return &GeneralQueueCreate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // CreateBulk returns a builder for creating a bulk of GeneralQueue entities. func (c *GeneralQueueClient) CreateBulk(builders ...*GeneralQueueCreate) *GeneralQueueCreateBulk { return &GeneralQueueCreateBulk{config: c.config, builders: builders} } // MapCreateBulk creates a bulk creation builder from the given slice. For each item in the slice, the function creates // a builder and applies setFunc on it. func (c *GeneralQueueClient) MapCreateBulk(slice any, setFunc func(*GeneralQueueCreate, int)) *GeneralQueueCreateBulk { rv := reflect.ValueOf(slice) if rv.Kind() != reflect.Slice { return &GeneralQueueCreateBulk{err: fmt.Errorf("calling to GeneralQueueClient.MapCreateBulk with wrong type %T, need slice", slice)} } builders := make([]*GeneralQueueCreate, rv.Len()) for i := 0; i < rv.Len(); i++ { builders[i] = c.Create() setFunc(builders[i], i) } return &GeneralQueueCreateBulk{config: c.config, builders: builders} } // Update returns an update builder for GeneralQueue. func (c *GeneralQueueClient) Update() *GeneralQueueUpdate { mutation := newGeneralQueueMutation(c.config, OpUpdate) return &GeneralQueueUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOne returns an update builder for the given entity. func (c *GeneralQueueClient) UpdateOne(_m *GeneralQueue) *GeneralQueueUpdateOne { mutation := newGeneralQueueMutation(c.config, OpUpdateOne, withGeneralQueue(_m)) return &GeneralQueueUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOneID returns an update builder for the given id. func (c *GeneralQueueClient) UpdateOneID(id int) *GeneralQueueUpdateOne { mutation := newGeneralQueueMutation(c.config, OpUpdateOne, withGeneralQueueID(id)) return &GeneralQueueUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // Delete returns a delete builder for GeneralQueue. func (c *GeneralQueueClient) Delete() *GeneralQueueDelete { mutation := newGeneralQueueMutation(c.config, OpDelete) return &GeneralQueueDelete{config: c.config, hooks: c.Hooks(), mutation: mutation} } // DeleteOne returns a builder for deleting the given entity. func (c *GeneralQueueClient) DeleteOne(_m *GeneralQueue) *GeneralQueueDeleteOne { return c.DeleteOneID(_m.ID) } // DeleteOneID returns a builder for deleting the given entity by its id. func (c *GeneralQueueClient) DeleteOneID(id int) *GeneralQueueDeleteOne { builder := c.Delete().Where(generalqueue.ID(id)) builder.mutation.id = &id builder.mutation.op = OpDeleteOne return &GeneralQueueDeleteOne{builder} } // Query returns a query builder for GeneralQueue. func (c *GeneralQueueClient) Query() *GeneralQueueQuery { return &GeneralQueueQuery{ config: c.config, ctx: &QueryContext{Type: TypeGeneralQueue}, inters: c.Interceptors(), } } // Get returns a GeneralQueue entity by its id. func (c *GeneralQueueClient) Get(ctx context.Context, id int) (*GeneralQueue, error) { return c.Query().Where(generalqueue.ID(id)).Only(ctx) } // GetX is like Get, but panics if an error occurs. func (c *GeneralQueueClient) GetX(ctx context.Context, id int) *GeneralQueue { obj, err := c.Get(ctx, id) if err != nil { panic(err) } return obj } // Hooks returns the client hooks. func (c *GeneralQueueClient) Hooks() []Hook { return c.hooks.GeneralQueue } // Interceptors returns the client interceptors. func (c *GeneralQueueClient) Interceptors() []Interceptor { return c.inters.GeneralQueue } func (c *GeneralQueueClient) mutate(ctx context.Context, m *GeneralQueueMutation) (Value, error) { switch m.Op() { case OpCreate: return (&GeneralQueueCreate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx) case OpUpdate: return (&GeneralQueueUpdate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx) case OpUpdateOne: return (&GeneralQueueUpdateOne{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx) case OpDelete, OpDeleteOne: return (&GeneralQueueDelete{config: c.config, hooks: c.Hooks(), mutation: m}).Exec(ctx) default: return nil, fmt.Errorf("ent: unknown GeneralQueue mutation op: %q", m.Op()) } } // GeneralQueueStateClient is a client for the GeneralQueueState schema. type GeneralQueueStateClient struct { config } // NewGeneralQueueStateClient returns a client for the GeneralQueueState from the given config. func NewGeneralQueueStateClient(c config) *GeneralQueueStateClient { return &GeneralQueueStateClient{config: c} } // Use adds a list of mutation hooks to the hooks stack. // A call to `Use(f, g, h)` equals to `generalqueuestate.Hooks(f(g(h())))`. func (c *GeneralQueueStateClient) Use(hooks ...Hook) { c.hooks.GeneralQueueState = append(c.hooks.GeneralQueueState, hooks...) } // Intercept adds a list of query interceptors to the interceptors stack. // A call to `Intercept(f, g, h)` equals to `generalqueuestate.Intercept(f(g(h())))`. func (c *GeneralQueueStateClient) Intercept(interceptors ...Interceptor) { c.inters.GeneralQueueState = append(c.inters.GeneralQueueState, interceptors...) } // Create returns a builder for creating a GeneralQueueState entity. func (c *GeneralQueueStateClient) Create() *GeneralQueueStateCreate { mutation := newGeneralQueueStateMutation(c.config, OpCreate) return &GeneralQueueStateCreate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // CreateBulk returns a builder for creating a bulk of GeneralQueueState entities. func (c *GeneralQueueStateClient) CreateBulk(builders ...*GeneralQueueStateCreate) *GeneralQueueStateCreateBulk { return &GeneralQueueStateCreateBulk{config: c.config, builders: builders} } // MapCreateBulk creates a bulk creation builder from the given slice. For each item in the slice, the function creates // a builder and applies setFunc on it. func (c *GeneralQueueStateClient) MapCreateBulk(slice any, setFunc func(*GeneralQueueStateCreate, int)) *GeneralQueueStateCreateBulk { rv := reflect.ValueOf(slice) if rv.Kind() != reflect.Slice { return &GeneralQueueStateCreateBulk{err: fmt.Errorf("calling to GeneralQueueStateClient.MapCreateBulk with wrong type %T, need slice", slice)} } builders := make([]*GeneralQueueStateCreate, rv.Len()) for i := 0; i < rv.Len(); i++ { builders[i] = c.Create() setFunc(builders[i], i) } return &GeneralQueueStateCreateBulk{config: c.config, builders: builders} } // Update returns an update builder for GeneralQueueState. func (c *GeneralQueueStateClient) Update() *GeneralQueueStateUpdate { mutation := newGeneralQueueStateMutation(c.config, OpUpdate) return &GeneralQueueStateUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOne returns an update builder for the given entity. func (c *GeneralQueueStateClient) UpdateOne(_m *GeneralQueueState) *GeneralQueueStateUpdateOne { mutation := newGeneralQueueStateMutation(c.config, OpUpdateOne, withGeneralQueueState(_m)) return &GeneralQueueStateUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOneID returns an update builder for the given id. func (c *GeneralQueueStateClient) UpdateOneID(id int) *GeneralQueueStateUpdateOne { mutation := newGeneralQueueStateMutation(c.config, OpUpdateOne, withGeneralQueueStateID(id)) return &GeneralQueueStateUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // Delete returns a delete builder for GeneralQueueState. func (c *GeneralQueueStateClient) Delete() *GeneralQueueStateDelete { mutation := newGeneralQueueStateMutation(c.config, OpDelete) return &GeneralQueueStateDelete{config: c.config, hooks: c.Hooks(), mutation: mutation} } // DeleteOne returns a builder for deleting the given entity. func (c *GeneralQueueStateClient) DeleteOne(_m *GeneralQueueState) *GeneralQueueStateDeleteOne { return c.DeleteOneID(_m.ID) } // DeleteOneID returns a builder for deleting the given entity by its id. func (c *GeneralQueueStateClient) DeleteOneID(id int) *GeneralQueueStateDeleteOne { builder := c.Delete().Where(generalqueuestate.ID(id)) builder.mutation.id = &id builder.mutation.op = OpDeleteOne return &GeneralQueueStateDeleteOne{builder} } // Query returns a query builder for GeneralQueueState. func (c *GeneralQueueStateClient) Query() *GeneralQueueStateQuery { return &GeneralQueueStateQuery{ config: c.config, ctx: &QueryContext{Type: TypeGeneralQueueState}, inters: c.Interceptors(), } } // Get returns a GeneralQueueState entity by its id. func (c *GeneralQueueStateClient) Get(ctx context.Context, id int) (*GeneralQueueState, error) { return c.Query().Where(generalqueuestate.ID(id)).Only(ctx) } // GetX is like Get, but panics if an error occurs. func (c *GeneralQueueStateClient) GetX(ctx context.Context, id int) *GeneralQueueState { obj, err := c.Get(ctx, id) if err != nil { panic(err) } return obj } // Hooks returns the client hooks. func (c *GeneralQueueStateClient) Hooks() []Hook { return c.hooks.GeneralQueueState } // Interceptors returns the client interceptors. func (c *GeneralQueueStateClient) Interceptors() []Interceptor { return c.inters.GeneralQueueState } func (c *GeneralQueueStateClient) mutate(ctx context.Context, m *GeneralQueueStateMutation) (Value, error) { switch m.Op() { case OpCreate: return (&GeneralQueueStateCreate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx) case OpUpdate: return (&GeneralQueueStateUpdate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx) case OpUpdateOne: return (&GeneralQueueStateUpdateOne{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx) case OpDelete, OpDeleteOne: return (&GeneralQueueStateDelete{config: c.config, hooks: c.Hooks(), mutation: m}).Exec(ctx) default: return nil, fmt.Errorf("ent: unknown GeneralQueueState mutation op: %q", m.Op()) } } // hooks and interceptors per client, for fast access. type ( hooks struct { GeneralQueue, GeneralQueueState []ent.Hook } inters struct { GeneralQueue, GeneralQueueState []ent.Interceptor } )