Add general queue
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@@ -0,0 +1,244 @@
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// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"fmt"
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"time"
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"entgo.io/ent/dialect/sql"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/schema/field"
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"git.gorlug.de/code/ersteller/schema/ent/generalqueuestate"
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"git.gorlug.de/code/ersteller/schema/ent/predicate"
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)
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// GeneralQueueStateUpdate is the builder for updating GeneralQueueState entities.
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type GeneralQueueStateUpdate struct {
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config
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hooks []Hook
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mutation *GeneralQueueStateMutation
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}
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// Where appends a list predicates to the GeneralQueueStateUpdate builder.
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func (_u *GeneralQueueStateUpdate) Where(ps ...predicate.GeneralQueueState) *GeneralQueueStateUpdate {
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_u.mutation.Where(ps...)
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return _u
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}
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// SetRunning sets the "running" field.
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func (_u *GeneralQueueStateUpdate) SetRunning(v bool) *GeneralQueueStateUpdate {
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_u.mutation.SetRunning(v)
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return _u
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}
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// SetNillableRunning sets the "running" field if the given value is not nil.
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func (_u *GeneralQueueStateUpdate) SetNillableRunning(v *bool) *GeneralQueueStateUpdate {
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if v != nil {
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_u.SetRunning(*v)
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}
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return _u
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}
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// SetUpdatedAt sets the "updated_at" field.
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func (_u *GeneralQueueStateUpdate) SetUpdatedAt(v time.Time) *GeneralQueueStateUpdate {
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_u.mutation.SetUpdatedAt(v)
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return _u
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}
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// SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil.
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func (_u *GeneralQueueStateUpdate) SetNillableUpdatedAt(v *time.Time) *GeneralQueueStateUpdate {
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if v != nil {
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_u.SetUpdatedAt(*v)
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}
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return _u
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}
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// Mutation returns the GeneralQueueStateMutation object of the builder.
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func (_u *GeneralQueueStateUpdate) Mutation() *GeneralQueueStateMutation {
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return _u.mutation
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}
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// Save executes the query and returns the number of nodes affected by the update operation.
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func (_u *GeneralQueueStateUpdate) Save(ctx context.Context) (int, error) {
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return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks)
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}
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// SaveX is like Save, but panics if an error occurs.
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func (_u *GeneralQueueStateUpdate) SaveX(ctx context.Context) int {
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affected, err := _u.Save(ctx)
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if err != nil {
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panic(err)
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}
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return affected
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}
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// Exec executes the query.
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func (_u *GeneralQueueStateUpdate) Exec(ctx context.Context) error {
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_, err := _u.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_u *GeneralQueueStateUpdate) ExecX(ctx context.Context) {
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if err := _u.Exec(ctx); err != nil {
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panic(err)
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}
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}
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func (_u *GeneralQueueStateUpdate) sqlSave(ctx context.Context) (_node int, err error) {
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_spec := sqlgraph.NewUpdateSpec(generalqueuestate.Table, generalqueuestate.Columns, sqlgraph.NewFieldSpec(generalqueuestate.FieldID, field.TypeInt))
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if ps := _u.mutation.predicates; len(ps) > 0 {
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_spec.Predicate = func(selector *sql.Selector) {
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for i := range ps {
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ps[i](selector)
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}
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}
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}
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if value, ok := _u.mutation.Running(); ok {
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_spec.SetField(generalqueuestate.FieldRunning, field.TypeBool, value)
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}
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if value, ok := _u.mutation.UpdatedAt(); ok {
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_spec.SetField(generalqueuestate.FieldUpdatedAt, field.TypeTime, value)
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}
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if _node, err = sqlgraph.UpdateNodes(ctx, _u.driver, _spec); err != nil {
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if _, ok := err.(*sqlgraph.NotFoundError); ok {
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err = &NotFoundError{generalqueuestate.Label}
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} else if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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return 0, err
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}
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_u.mutation.done = true
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return _node, nil
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}
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// GeneralQueueStateUpdateOne is the builder for updating a single GeneralQueueState entity.
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type GeneralQueueStateUpdateOne struct {
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config
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fields []string
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hooks []Hook
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mutation *GeneralQueueStateMutation
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}
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// SetRunning sets the "running" field.
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func (_u *GeneralQueueStateUpdateOne) SetRunning(v bool) *GeneralQueueStateUpdateOne {
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_u.mutation.SetRunning(v)
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return _u
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}
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// SetNillableRunning sets the "running" field if the given value is not nil.
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func (_u *GeneralQueueStateUpdateOne) SetNillableRunning(v *bool) *GeneralQueueStateUpdateOne {
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if v != nil {
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_u.SetRunning(*v)
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}
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return _u
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}
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// SetUpdatedAt sets the "updated_at" field.
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func (_u *GeneralQueueStateUpdateOne) SetUpdatedAt(v time.Time) *GeneralQueueStateUpdateOne {
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_u.mutation.SetUpdatedAt(v)
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return _u
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}
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// SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil.
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func (_u *GeneralQueueStateUpdateOne) SetNillableUpdatedAt(v *time.Time) *GeneralQueueStateUpdateOne {
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if v != nil {
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_u.SetUpdatedAt(*v)
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}
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return _u
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}
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// Mutation returns the GeneralQueueStateMutation object of the builder.
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func (_u *GeneralQueueStateUpdateOne) Mutation() *GeneralQueueStateMutation {
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return _u.mutation
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}
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// Where appends a list predicates to the GeneralQueueStateUpdate builder.
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func (_u *GeneralQueueStateUpdateOne) Where(ps ...predicate.GeneralQueueState) *GeneralQueueStateUpdateOne {
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_u.mutation.Where(ps...)
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return _u
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}
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// Select allows selecting one or more fields (columns) of the returned entity.
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// The default is selecting all fields defined in the entity schema.
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func (_u *GeneralQueueStateUpdateOne) Select(field string, fields ...string) *GeneralQueueStateUpdateOne {
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_u.fields = append([]string{field}, fields...)
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return _u
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}
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// Save executes the query and returns the updated GeneralQueueState entity.
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func (_u *GeneralQueueStateUpdateOne) Save(ctx context.Context) (*GeneralQueueState, error) {
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return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks)
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}
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// SaveX is like Save, but panics if an error occurs.
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func (_u *GeneralQueueStateUpdateOne) SaveX(ctx context.Context) *GeneralQueueState {
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node, err := _u.Save(ctx)
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if err != nil {
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panic(err)
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}
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return node
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}
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// Exec executes the query on the entity.
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func (_u *GeneralQueueStateUpdateOne) Exec(ctx context.Context) error {
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_, err := _u.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_u *GeneralQueueStateUpdateOne) ExecX(ctx context.Context) {
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if err := _u.Exec(ctx); err != nil {
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panic(err)
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}
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}
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func (_u *GeneralQueueStateUpdateOne) sqlSave(ctx context.Context) (_node *GeneralQueueState, err error) {
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_spec := sqlgraph.NewUpdateSpec(generalqueuestate.Table, generalqueuestate.Columns, sqlgraph.NewFieldSpec(generalqueuestate.FieldID, field.TypeInt))
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id, ok := _u.mutation.ID()
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if !ok {
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return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "GeneralQueueState.id" for update`)}
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}
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_spec.Node.ID.Value = id
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if fields := _u.fields; len(fields) > 0 {
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_spec.Node.Columns = make([]string, 0, len(fields))
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_spec.Node.Columns = append(_spec.Node.Columns, generalqueuestate.FieldID)
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for _, f := range fields {
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if !generalqueuestate.ValidColumn(f) {
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return nil, &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)}
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}
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if f != generalqueuestate.FieldID {
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_spec.Node.Columns = append(_spec.Node.Columns, f)
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}
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}
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}
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if ps := _u.mutation.predicates; len(ps) > 0 {
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_spec.Predicate = func(selector *sql.Selector) {
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for i := range ps {
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ps[i](selector)
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}
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}
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}
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if value, ok := _u.mutation.Running(); ok {
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_spec.SetField(generalqueuestate.FieldRunning, field.TypeBool, value)
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}
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if value, ok := _u.mutation.UpdatedAt(); ok {
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_spec.SetField(generalqueuestate.FieldUpdatedAt, field.TypeTime, value)
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}
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_node = &GeneralQueueState{config: _u.config}
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_spec.Assign = _node.assignValues
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_spec.ScanValues = _node.scanValues
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if err = sqlgraph.UpdateNode(ctx, _u.driver, _spec); err != nil {
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if _, ok := err.(*sqlgraph.NotFoundError); ok {
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err = &NotFoundError{generalqueuestate.Label}
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} else if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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return nil, err
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}
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_u.mutation.done = true
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return _node, nil
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}
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